AI Insights · Timothy · April 2022
Top 5 Racing Games on iOS in Chile - Q1 2022
Discover the performance trends of the top 5 racing games on iOS in Chile for the first quarter of 2022, including downloads, revenue, and active users.
In Q1 2022, the top racing games on iOS in Chile demonstrated diverse performance trends across downloads, revenue, and active users. Here’s a closer look at the performance of Bridge Race, Mario Kart Tour, Asphalt Legends Unite, Need for Speed No Limits, and Race Master 3D - Car Racing.
Bridge Race from SUPERSONIC STUDIOS LTD saw a fluctuating revenue trend, peaking at around $44 in mid-January and ending the quarter with $18. Weekly downloads started strong at 4.7K in late December but gradually decreased to around 2.8K by late January and remained relatively stable, closing at 2.3K in late March. Active users peaked at 16.2K in early January before declining to approximately 10.1K by the end of March.
Nintendo Co., Ltd.'s Mario Kart Tour experienced a steady revenue stream, with a notable peak of $3.5K at the end of February. Weekly downloads remained consistent, starting at 3.1K in late December and ending at about 1.7K in late March. Active users began at 24.1K in late December, gradually decreasing to 18K by the end of March.
Asphalt Legends Unite by Gameloft showed varied revenue trends, peaking at $609 in early February and reaching $466 by the end of March. Downloads fluctuated slightly, starting at 1.1K in late December and closing at around 922 in late March. Active users remained stable, starting at 3.8K in late December and ending at 3.7K in late March.
Need for Speed No Limits from Electronic Arts had a revenue peak of $968 in early January, ending the quarter at $269. Weekly downloads were consistent, starting at 967 in late December and ending at 804 in late March. Active users remained stable, peaking at 5.6K in early January and ending at 5.1K in late March.
Race Master 3D - Car Racing by SayGames LTD saw a peak revenue of $73 in early January, with a consistent trend of around $38 towards the end of the quarter. Downloads increased steadily from 469 in late December to 1.1K by late February, ending at 1.1K in late March. Active users showed consistent growth, starting at 1.9K in late December and ending at 3.7K in late March.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.